Monday, July 15, 2013
The Future of C++
This talk will give an update on recent progress and near-future directions for C++, both at Microsoft and across the industry, with some announcements of interest in both areas. The speaker is the lead language architect of Visual C++ and chair of the ISO C++ committee.
Free online: Learning JavaScript Design Patterns
Learning JavaScript Design Patterns |
Link: http://addyosmani.com/resources/essentialjsdesignpatterns/book/
Table Of Contents
- Introduction
- What is a Pattern?
- "Pattern"-ity Testing, Proto-Patterns & The Rule Of Three
- The Structure Of A Design Pattern
- Writing Design Patterns
- Anti-Patterns
- Categories Of Design Pattern
- Summary Table Of Design Pattern Categorization
- JavaScript Design Patterns
- JavaScript MV* Patterns
- Modern Modular JavaScript Design Patterns
- Design Patterns In jQuery
- jQuery Plugin Design Patterns
- JavaScript Namespacing Patterns
- Conclusions
- References
Friday, July 5, 2013
HTML5 Programming with JavaScript For Dummies
Web designers and programmers, add JavaScript to your HTML5 development toolkit without fear
Modern websites are complex, and some of the most exciting features - things like geolocation, canvas, portability to mobile and more - require JavaScript to leverage what HTML5 can create. Don't know JavaScript? That's where HTML5 Programming with JavaScript For Dummies comes in. Rather than walking you through JavaScript as a programming language, it approaches JavaScript as a tool to help you enhance web pages.
- Helps web designers and programmers tap the full power of HTML5 by leveraging JavaScript, even if they have no prior knowledge of JavaScript
- Enables readers to produce modern websites with today's technology essentials: portability to mobile devices, animation, the use of Libraries, the Canvas component, and more
- Emphasizes practical uses and offers many short examples for illustration
Discover basic to complex ways to use JavaScript programming syntax to harness the full power of HTML5 and CSS3.
Wednesday, July 3, 2013
HTML5 Game Development For Dummies
Learn to:
- Use HTML5 to build graphically rich, interactive games
- Prepare your creations to work on mobile devices
- Create adventure games, word games, space games, and others
- Apply a basic physics model for more advanced motion
Love games? Turn your imagination loose with the tools and techniques in this book!
Game fanatic Andy Harris has written the book he wishes he'd had when he started creating games for his own enjoyment. Whether you're new to programming or a skilled programmer eager to cash in on today's game bonanza, you'll find just what you need here. Master HTML5 and CSS game tools and build powerful games that also work on mobile devices.
- Building blocks — learn the essentials of HTML, CSS, and programming with JavaScript
- Of sprites and such — create sprites (the moving elements of your game), control them, and manage their speed
- Rev up the engine — discover how to use the simpleGame engine and its library of objects to bring your game to life
- Sound is super — choose an audio editor and locate or build sound effects to add interest and excitement to your game
- Games for the road — see how HTML5 facilitates mobile game development and learn to make your game work as an app
Open the book and find:
- The necessary parts of a game
- How to build a basic HTML5 page
- Step-by-step directions for some simple starter games
- Tips on debugging your code
- The importance of collisions and how to manage them
- Why it's wise to plan every detail of your game
- Mobile-specific tricks for game developers
- Outlines of ten games you can finish yourself
About the Author
Andy Harris taught himself programming because it was fun. He's a full-time computer science instructor at Indiana University-Purdue University at Indianapolis (IUPUI), where his courses include web development and game programming, and he's the bestselling author of HTML, XHTML & CSS All-in-One For Dummies.
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