Wednesday, July 3, 2013

HTML5 Game Development For Dummies


Learn to:
  • Use HTML5 to build graphically rich, interactive games
  • Prepare your creations to work on mobile devices
  • Create adventure games, word games, space games, and others
  • Apply a basic physics model for more advanced motion
Love games? Turn your imagination loose with the tools and techniques in this book!
Game fanatic Andy Harris has written the book he wishes he'd had when he started creating games for his own enjoyment. Whether you're new to programming or a skilled programmer eager to cash in on today's game bonanza, you'll find just what you need here. Master HTML5 and CSS game tools and build powerful games that also work on mobile devices.
  • Building blocks — learn the essentials of HTML, CSS, and programming with JavaScript
  • Of sprites and such — create sprites (the moving elements of your game), control them, and manage their speed
  • Rev up the engine — discover how to use the simpleGame engine and its library of objects to bring your game to life
  • Sound is super — choose an audio editor and locate or build sound effects to add interest and excitement to your game
  • Games for the road — see how HTML5 facilitates mobile game development and learn to make your game work as an app
Open the book and find:
  • The necessary parts of a game
  • How to build a basic HTML5 page
  • Step-by-step directions for some simple starter games
  • Tips on debugging your code
  • The importance of collisions and how to manage them
  • Why it's wise to plan every detail of your game
  • Mobile-specific tricks for game developers
  • Outlines of ten games you can finish yourself

About the Author

Andy Harris taught himself programming because it was fun. He's a full-time computer science instructor at Indiana University-Purdue University at Indianapolis (IUPUI), where his courses include web development and game programming, and he's the bestselling author of HTML, XHTML & CSS All-in-One For Dummies.

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