Check out the video from Google I/O 2014 about building apps on the Chrome platform and how Chrome Dev Editor (CDE) is build.
Showing posts with label Chrome. Show all posts
Showing posts with label Chrome. Show all posts
Wednesday, August 13, 2014
Chrome Dev Editor (developer preview) - tool for building apps on Chrome platform
Chrome Dev Editor (CDE) is a developer tool for building apps on the Chrome platform - Chrome Apps and Web Apps, in JavaScript or Dart. CDE is built as a Chrome App written in Dart and uses Polymer. CDE runs on Windows, Mac, Linux, and Chrome OS! CDE supports Git, Polymer, and mobile development.
Check out the video from Google I/O 2014 about building apps on the Chrome platform and how Chrome Dev Editor (CDE) is build.
Check out the video from Google I/O 2014 about building apps on the Chrome platform and how Chrome Dev Editor (CDE) is build.
Tuesday, December 3, 2013
Emulation in Chrome DevTools
You can now realistically emulate many device characteristics on desktop, saving you time and making your iteration loop much faster. You can emulate screen size, devicePixelRatio, and ❮meta viewport❯ with full touch event simulation. More at http://html5rocks.com/en/tutorials/developertools/mobile/
Tuesday, May 28, 2013
Introducing Roll It, a Chrome Experiment
Roll It - the boardwalk comes to your browser: http://g.co/rollit.
All you need to play is a computer and phone running Chrome. No apps, no downloads, and no tokens necessary.
Monday, May 20, 2013
Chrome Rendering Performance, Google I/O 2013
Google I/O 2013 - Jank Free: Chrome Rendering Performance
Animations and scrolling at 60FPS: difficult! Let's talk about rendering performance by way of a couple case studies. We'll cover the basic challenge of smooth animation, approaches to finding the bottleneck in your application using Dev Tools, and methods to cope with some common pitfalls. Topics include Dev Tools rendering features, subtleties of CSS animation, common cases that kill scrolling performance, and a peak into the hardware acceleration model that underpins Chrome's graphics pipeline.
Animations and scrolling at 60FPS: difficult! Let's talk about rendering performance by way of a couple case studies. We'll cover the basic challenge of smooth animation, approaches to finding the bottleneck in your application using Dev Tools, and methods to cope with some common pitfalls. Topics include Dev Tools rendering features, subtleties of CSS animation, common cases that kill scrolling performance, and a peak into the hardware acceleration model that underpins Chrome's graphics pipeline.
Thursday, May 16, 2013
Chrome Experiments, a showcase for creative web experiments
Chrome Experiments is a showcase for creative web experiments, the vast majority of which are built with the latest open technologies, including HTML5, Canvas, SVG, and WebGL. All of them were made and submitted by talented artists and programmers from around the world.
- Visit desktop version with Chrome Browser: http://www.chromeexperiments.com/
- Visit mobile version with Mobile Chrome Browser: http://m.chromeexperiments.com/
Saturday, August 11, 2012
Chrome Packaged Apps - A quick overview
Packaged apps deliver an experience as capable as a native app, but as safe as a web page. Just like web apps, packaged apps are written in HTML5, JavaScript, and CSS. But packaged apps look and behave like native apps, and they have native-like capabilities that are much more powerful than those available to web apps.
Know more: http://developer.chrome.com/apps
Chrome Packaged Apps - A quick overview
Know more: http://developer.chrome.com/apps
Chrome Packaged Apps - A quick overview
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